That being said, at least it's "less broken" than Offroad, which is a small step in the right direction. The game's credits mention no game designer at all though, so that explains a lot. Why they opted to tilt the long way rather than playing like 100% of the other racers on the system is beyond us, but it's pretty uncomfortable and needlessly odd to say the least. In general the game controls better, but it's still one hell of a frustrating experience, as you'll hold the Wii-mote facing forward, and tilt the long way as if playing Wing Island. If there was an A and B team working on these two games, however, Mini got the A team though that hardly justifies bragging rights. Both games run in only 4:3 and 480i as well, so just like Offroad you'll be stuck with the lowest of the low display quality with Mini Desktop Racing. Just like Offroad Extreme, Mini Desktop Racing uses the same small icons, the same shoddy IR cursor control, and even makes up the interface with the same load bars and bland text they're nearly identical next to each other. It takes about five seconds to tell exactly what happened with both Offroad Extreme and Mini Desktop Racing two games, one amazingly simple – and broken – interface and design.
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